This way the player needs to go ahead with calculating which square can contain the bombs. n means there are n bombs adjacent to that square. These numbers specify the number of bombs that are adjacent to that square, i.e. If the player clicks on a safe area, the square will either open up to be blank (which is mine) or will contain a number from 1 to 8. In the first step, the player has to click on a random square and just hope it's not a bomb. The rules based on which the game needs to be implemented are. Yes, no frameworks or library is to be used, we'll develop the game using Vanilla JS only. Tech stack: The tech stack that will be used is: In this article, we'll learn how to build a basic minesweeper game using JavaScript. The goal of the player is to clear a rectangular board containing hidden "mines" or bombs without detonating any of them, with help from clues about the number of neighboring mines in each cell. Minesweeper is a single-player puzzle game.
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